My Perfect Game
Genre: FPS and RPG hybrid

Setting: Epic Sci-fi Universe

Level-Up Mechanics

Players should have the ability to customize how they look, on a level similar to Fallout 3.
Abilities
Like in Mass Effect, holding down a bumper would freeze time, and allow you to choose a special ability to use. There's a lot of options for powers, depending on the sci-fi universe and how it's set up, but I would start by looking at Force powers from Star Wars, some of the psyonic abilities of Mass Effect, and even a few Dragonball-esque energy attacks.
Inventory
I'd want a more stripped-down system what we've seen in other FPS/RPG hybrids. I don't want to have to dig through a lot of crap. Weapons would be classified into certain types, and players could purchase permanent ability mods that will factor into every weapon of that type (rifle, SMG, sniper, etc.). The player would make upgrades, while the roster of weapons would remain unchanged. No looking for a +5 blaster rifle, or anything like that. Health would auto-regenerate after a while, so there's no messing with medkits. Players would only be able to carry 2 guns and a sidearm on them at a time, but enemies would drop their weapons and ammo, making switching weapons easy. Since upgrades are applied to all weapons of a class, switching weapons wouldn't hurt you.
Conversations

The Role of Choice:
Deus Ex succeeded by letting players finish missions in multiple different ways. While players could change their skills in Fallout 3 or Mass Effect, the path was always the same. Deus Ex is thus the model of my ideal, as every mission should be able to be completed in at least 2, preferably 3, different ways, that are more involved than simply a matter of what weapons or perks you have.
Like Mass Effect, choices made in conversation would have a direct impact on the story, sending it off in multiple directions.
As you can see, my Perfect game is largely a fusion of aspects from Deus Ex, Mass Effect, and Fallout 3. I don't want to reinvent the wheel, and all three of these games were excellent experiences. For me, the perfect balance of ideas from each of these games exists, and is completely possible with current technology (though I admit the game I want would be very expensive to create), it simply hasn't happened yet. For now, my best bet is to hope Deus Ex 3 and Mass Effect 2 continue to inch in the right direction.
Images:
http://www.primotechnology.com/wp-content/uploads/2007/08/deusex.jpg
http://www.xbox360achievements.org/images/screenshots/285/med_006MassEffect92407.jpg
http://www.xbox360achievements.org/images/screenshots/261/med_pipboyskills.jpg
http://www.xbox360achievements.org/images/screenshots/285/med_017MassEffect92407.jpg
I want to play your game and I want to play it now.
ReplyDeleteI could leave the comment simply as that, but no I will say that you have a very awesome idea for a game. The fusion of those 3 games' elements to form your ideal one is interesting and I admire the thought you have put into it. The simple fact that it is set in a Sci-Fi universe would be enough to pique my interest, but to include those elements as well makes it a game that would be very high on my radar if real. Obviously it's not though, so let's continue to dream about it happening one day and hope for the best. Or something.
To go on a slight tangent, have you read the Mass Effect books? If no, do you plan to? I have them sitting on my shelf and plan on reading them as I play through the game again in the near future. Should be an interesting experience.
Give it the expansiveness that made me sink 400hrs into Morrowind over a 2.5 yr period, and I'm sold.
ReplyDeleteNow I want to play Deus Ex, but lack a mouse...the world can be oh so cruel.
As an aside, the anti-bot thing wanted me to type in "anuseses." I probably shouldn't find that funny but I do.
@ Steven: I've read the first one, which takes place before the game. I have not yet read the one that takes place after. The book was good by the standards of videogame books, but it's not that great compared to the sci-fi I regularly read. His first Darth Bane Star Wars novel was much better (I have not read the 2nd yet)
ReplyDeleteI'm glad you like the idea for this game as much as I do. Let's hope such a game comes to pass. Or, let's hope I suddenly inherit the millions upon millions necessary to hire the people and capital needed to form my own game studio, and design the game myself =P...
@Evan: I'm sure I live in a fantasy land, but I'd want at least 2 areas as righly detailed and big as the DC wastelands, plus a few smaller side planets. If you throw in some randomly generated dungeons as one type of side-quest, the replay value could go on forever.
Fantastic post! The only thing I'd add to that particular game would be numerous armor sets (which is something I enjoy from Too Human). I don't like it when everyones character looks the same, or just a different color/pattern variation of the same thing.
ReplyDeleteI will try to post about my own perfect game (as I probably prefer a more old style fantasy game) next week if I get the time.
Great idea/reading :)
I forgot about armor. Armors could be purchases from vendors, with different looks and abilities for different perk styles, and the ability to further refine them to tailor individual needs would be great, if possible. In keeping with my desire for minimal inventory management, I would not want armor to be an item drop from enemies, except maybe in a few rare instances (such as stealing a boss's armor).
ReplyDelete