Yup, this is post number 299, and it's time for a ramble. JJB, I replied to your comment on my last post.
There will not be another post until my next stretch of days off, as I waste valuable novel-writing time working on an epic 300th post. It'll be a LONG one, covering a range of topics, so be prepared to settle in for a read, or down it all over a couple sittings.
We're now halfway through November, which means I have just a month and a half left in this year's self-directed completion challenge to see if I can go from Bronze to Silver. To fill in newer readers, I'm counting the number of games I complete over the course of a calander year. Every game completed, whether retail or arcade, is worth one completion point. If a game took 40 or more hours to complete, it's automatically worth 2 completion points, under the logic that I probably could have completed to regular games in the time it took for that one. This system keeps things fair, and provides the motivation to keep going on very long completions. Every additional 40 hours after the first 40 adds another completion point.
I'm grading my efforts on five tiers:
Bronze: 12 cp
Silver: 24
Gold: 32
Platinum: 40
GODLIKE: 50
So far this year, I've made 16 completion points. Frankly, if not for Gears 2, I wouldn't have even made Bronze yet. This year's effort has been pretty bad, so I really need to step it up this year. (FYI I will be keeping track of how I do on a year-to-year basis) Ben 10 could get me to 17 points, and Faery could get me to 18, but I don't see how I can get to 24 without practically going mini-GSL, and that isn't happening.
Since this is a challenge I'm only running for myself, there's no such thing as cheating, since I make all the rules and can change them on a whim. So, I'm thinking the better use of my time would be to get some of my games an achievement or two away from completion, so I can pop them January 1 and get a jump start on the year. Next year I also want to experiment with a new rule that makes RPGs worth more simply for being RPGs, without the 40 hour rule (though it would still effect them). I'm considering the rule because I'm still not digging into my RPGs or completing them as much as I want to.
Next year I go for Silver, but try for Gold. Who cares about this silly 'challenge?' Probably nobody but me LOL. Why do I do it? Because an interesting (to me) metagame helps me focus more on completing all the games I've paid for. Plus, it's like an achievement for getting achievements. That sounds like the kind of system I'd like.
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