Thursday, August 20, 2009

Want to Win some Microsoft Points?

You could win 1600 microsoft points!

See, I need a sexier header graphic for this blog. Silva's header for his new blog is way sexier than mine (in his case, literally). Raptured Reality has a nice one. Majinfro's banner is, well... awesomesause. No false advertising in that banner. Mine looks like it was made by someone with absolutely no photo editing/Photoshop skills (it was). I'd like to retire it for something more styling. I want you to make me a banner! Here's the rules on how to win 1600 Microsoft points.

BANNER REQUIREMENTS:
  1. Must include an image of Grand Admiral Thrawn (try google image search or Wookieepedia, or any other source you can think of)
  2. Must include full name of this blog (ThrawnOmega's Blog on the Gaming Life). You can be creative on fonts and text size. The whole title does not have to be the same size.
  3. Please include the established date (12/21/08) somewhere on the banner.
  4. This is probably obvious, but I'm looking for Star Wars themes.
  5. Artistic use of the Imperial logo for the "o" in ThrawnOmega is encouraged, but not required.
  6. You can give yourself named credit on the banner in an unobtrusive way.

COMPETITION RULES:

  1. Deadline is NOON of Friday, September 4th.
  2. You may submit up to three (3) banners for consideration. Note that any banners submitted (including non-winners) can be used as the blog's banner from time to time, with the creator credited.
  3. ALL entries will be featured in a future post, so everyone's creativity can be showcased (unless I recieve inappropriate submissions, which would be excluded).
  4. On Saturday the 5th, I'll name the winner, and notify them via xbox live and email (please include your GT in submissions)
  5. Winner can have their 1600 points card mailed to them, or receive activation code over Live.
  6. Email entries to gillicnt {at} uwec {dot} edu, with "Banner Contest" as the subject.

Feel free to message me any questions. If the talent pool is really good, I may throw in some bonus prizes. Have fun and let that creativity flow!

Wednesday, August 19, 2009

Week I

Yes, I'm still alive, but damn have I been busy. This is my first week in my store for real, so I've been attaching myself to fellow assistant managers to learn everything I can from them, as no serious responsibility has been placed on my shoulders... YET. In addition to the hours I'm putting in there, I've been getting ready for my big move out to my new apartment, which will happen on Sunday and Monday. It'll take a few weeks for me to get settled into the new flow of things, but the end of this 3-4 month transition phase is finall in sight.

In gaming news, I picked up Wolfenstein, which I'm trying to get a review done for in the midst of everything else I have going on right now. It'll be a challenge. I'm off now to eat and then play the multiplayer aspect of the game while I still have reliable internet.

Sunday, August 16, 2009

Seeking Game Case Art. Ideas?

So, I'll be moving into my shiny new apartment in under two weeks, and I'm super excited to be packing up and moving out to a place of my own. I'm also excited that it will be the LAST time I have to move all my shit for the forseeable future. For the last 4 years, I've basically had to move everything I own every 3-4 months, and that gets old in a hurry.

The only thing I don't like about my apartment is that the walls are painted white, and I can't repaint them something else (sky blue would have been nice). So, I'm in some serious need of wall art to make the place look less sterile and boring. I have dozens of movie posters from when I worked in a movie theater, as well as a few anime or game posters, so I COULD have more than enough if I wanted to. Thing is, I want my apartment to express my (admittedly nerdy) tastes without coming across as totally "40 Year Old Virgin" calibur dorkdom. So, everything that goes up on the walls is going to be FRAMED, and I'm not going to overload the walls with stuff.

One area where I need suggestions from you all is on one idea a had for making a really simple collage to frame up on the wall. My idea is to take a poster board (as a thick backing) and carefully glue to it the front case art for every game I've 1k'ed. I haven't decided yet what to do for Arcade titles, or if they should just be left off. Suggestions on how to incorporate those would be appreciated. Once I fill the posterboard to the size of the frame, that one would be framed up and placed on the wall. I'm sure this is nerdy as hell, but I think it's a nice physical symbol of progress, and many games have some great case art. I can keep making these, as eventually (when I own a house) I'm going to have one room that's the "Nerd Room" for stuff like this anyway (just one room, not the whole house).

My major problem is I don't have the case art for every retail game I've completed, due to renting the game, or selling it once I finished it. I really don't want to have to rebuy games I've completed just to get their case art, so I'm seeking suggestions. What can I do? Of course, donations would be welcomed if you don't mind sending me the case liner for games I don't have. Here's what I KNOW I'm currently missing:

Silent Hill Homecoming
My Horse and Me 2
Rapala Fishing Frenzy
Warriors Orochi
Warriors Orochi 2
Condemned
Condemned 2
Prey
Disney's Bolt
Dead Space
Frontlines Fuel of War
College Hoops 2k6
Fusion Frenzy 2
Madden 06
NBA 2k6
CSI Hard Evidence
Cars Mater National
Lost Via Domus
Golden Compass
Fantastic Four: ROTSS
Fight Night Round 3
Dirt
Avatar
King Kong
TMNT
Enchanted Arms

Possibly Need (have to check when I have time):
X-Men The official Game
Sonic's UGC
Rainbow 6 Vegas 2
Alone in the Dark
Oblivion
Spiderman FoF
Open Season
Eregon
Jericho

Any help or suggestions on how to go about this project in the best and least expensive manner would be greatly appreciated.

Thursday, August 13, 2009

31:21 Later, Achievement Unlocked At Last!

Lost Odyssey is one of the best RPGs on a system that is, thankfully, continuing to see some great support for the genre. The problem for me as an achievement whore, and one who had already played through most of the game before starting over, was just how long I've had to go without seeing any points for my efforts.

Over the last several weeks, I've been chipping away at this game, and I'm now exactly at the point where I stopped playing last time. This time, I have the advantage of stronger characters, better knowledge of the game, and a stronger desire to see the end of the story. I'm into disc 4, with most of the misc. side quests in the cities completed. I'm now grinding up my characters in Gongora's mansion, with the goal of getting them all close to or over level 52 (where the Mortals learn their last skills). At that point, I'm going to advance the story to just before the final boss, then go take out the side bosses and dungeons. The original goal was to have LO completed by Tuesday when Wolfenstein comes out, but I now realize that timeline was far too ambitious, and that completing this game is still probably going to take another 3-4 weeks minimum (considering my schedule and the need to play other things too).

Today, 31 hours and 21 minutes into my play of the game, I finally unlocked a new achievement for aceing the first class of Backyard battles. It was my first achievement in LO in nearly 18 months... That's a pretty decent delay!

Tomorrow, I have my FINAL day of job training, which is really just the graduation ceremony, so it's not like I'll be working all that much. I'm going to put my feet up when I get home, relax, and then go out and see District 9 tomorrow night. I really, really want to see that movie. I want to see that movie like seemingly every chic I know fawns over Twilight... MUST. SEE. NOW.

Saturday, I should be signing the lease on my apartment, and on Monday work begins for real in my Walmart. Interesting time are ahead folks!

Wednesday, August 12, 2009

Glitches Can't Keep Me Down

Last night's goal of completing Fallout 3 was accomplished, though not without turmoil. The original plan was to blast through the Steelyard collecting my remaining ingots (turns out I needed 31) using video guides. Because YouTube was taking a century to load them, the plan had to change to the photo guide linked in x360a's achievement guide. At first, I wrote that guide off, as a quick glance at it led me to believe the pics and descriptions attached to them weren't sufficient to lead me around to get anything. I was totally wrong. That guide is really quite efficient, and I found everything no problem.

However, once it came time to go for the highest ingots, I ran into a problem. A roof that should have been solid would vanish under my feel, causing my character to fall to his death. I lost 20 minutes of progress when this first happened to me. Since I had figured out the ones I needed to get, I quickly regained my progress, and saved before the roof in question. Again, I fell to my death. Loading older saves didn't help, and neither did reloading the game or restarting my Xbox. I had very nearly thrown in the towel for the night when I decided to stop being stupid and check the incredible resource that is x360a to see if anyone else had ever seen this glitch. With issues of this magnitude, it's a safe bet that someone else has seen it before.

Apparently, my problem is a glitch others are experiencing as well, and seems to be caused by Point Lookout. How PL breaks rooftops in The Pitt I can't comprehend (I'm no code monkey), but several posters confirmed deleting PL fixes the issue. I didn't want to delete the content, but I can always redownload it later, and I'm not sure how much play Fallout will be getting after 1550 anyway. As advertised, deleting PL worked, and I was able to go my merry way getting the rest of the ingots, my well-deserved 20 points, and another completion for the big board. As my first completion in roughly two months, it felt like sweet victory.

In general, I'm having more fun with my gaming if I set specific goals for what I want to accomplish each night. If I hit that goal, then I get a sense of accomplishment, like unlocking an achievement without actually gaining points. For games like Lost Odyssey, where I'm over 27 hours in without unlocking a new achievement yet, that sense of progress and accomplishment is highly important. There will still be nights where I sit down and just play whatever, with no real direction, but I'm probably going to shift to more goal-driven gaming sessions. The "do whatever" nights will most likely be online multiplayer nights, where I'm just on to have fun (I'm always on the have fun, I mean I don't really expect to accomplish anything), or chasing general goals (like lvl 50 in Gears) in a very casual way.

Tonight's goal is to complete Disc 3 of Lost Odyssey. With the amount of time left in the day, that should be an extremely achievable goal. Once that's done, I'll see what time it is, and possibly do some skill grinding in LO, or try to unlock a few more cards in Magic: The Gathering. I'm still roughly 55 wins from having every card (and the unlock 100% achievement).

The Mothership Zeta Review has been posted, so go check it out! It's unfortunate that Fallout 3's 'final' DLC pack is also one of the least entertaining. I guess we were spoiled by Broken Steel and Point Lookout.

Hey, look at that! A full gaming update on a day I worked!

Tuesday, August 11, 2009

ThrawnOmega: Ingot Hunter

My hatred for collectables is well publicised and extensively documented, but it's time I sucked it up and went hunting for some stupid metal bars. As you can see from one of the info boxes on the right column of this blog, I haven't completed a game in almost two months, and I'm not happy about that at all. With Batman and Wolfenstein out this month, my back catalogue could grow even more enormous if I don't step it up. So, in anticipation of those two games, I'm going to do my best to finish Fallout 3, Lost Odyssey, and possibly one more title before Wolfenstein releases.

Tonight's mission is Steel ingots in Fallout 3. Collecting them will give me the final 20 points I need to get the game to 1550, and give me my first completion in nearly two months. As I type this, I have a couple HD video guides loading up from YouTube, so I can efficiently run through it. Since these videos are taking a while to load, I'll probably eat dinner and play some 'Splosion Man or something while I wait. I also need to finish my share of a speech I'm delivering for my Walmart training graduation ceremony on Friday, so that will eat up a couple hours of my night.

Hopefully, the next time you hear from me, it will be with the happy news that Fallout 3's worst achievement has been put to pasture, and that I've succeeded in tacking another completion up on the board.

Monday, August 10, 2009

Review Snapshots (Coming Soon)

I know I've been AWOL a few days. Part of it was work, part of it was being out of town hanging out with friends. Now that I'm back, I though I'd announce a new feature I'm going to try rolling out, starting with my next review. It was actually supposed to start with Mothership Zeta, but Blogger decided to delete everything (and then instantly autosave so everything was gone). So, due to the nature of Review Snapshots, I couldn't honestly reconstruct it.

Review Snapshots are meant to give a play-by-play of my thought process and reactions as I move through the review process for a game. I'll have both off the cuff remarks on the game, as well as details on my review work. Since most of my notes are usually no more than 2-3 word fragments, I'll be expanding things to full sentences for the benefit of everyone who isn't me.

Review Snapshots will be poster AFTER a review has gone live, not before. The comments in them are off-the cuff comments before full consideration has been given, and the final review written. Therefore, there may be issues raised in the comments that are not included in the final review, or praise withheld, or any of 100 other things.

My hope is that this feature will provide some tiny insight into how a review process COULD work (I'm my method, but there others), add a little backstory to some reviews, and show just how hard I actually WORK to get those shiny reviews written. For example, Mothership Zeta took just over 7 hours to do (that includes everything... playing, writing, editing, coding, etc.). That's just for a DLC review you can read in all of 5 minutes.

For this feature to be successful, I will need your feedback. Let me know if notes are still to fragmentary (but know I'm only writing brief sentances at a time here, not paragraphs... these are NOTES). If you have things you'd like included in the snapshot features, let me know. If these end up boring you to tears and I shouldn't waste my time, let me know.

So, there was supposed to be one for Mothership Zeta, but rewriting "off the cuff" comments after the considered review is done would be cheating and inaccurate, so I can't do it. I have a feeling I'll be reviewing at least one more game before August is out, possibly Wolfenstein (since I'm buying it). I'd do Batman too, but I don't want to be a hog, and Jackanape is picking it up too. We all know that man can also write an excellent review.

Look for the Review Snapshot experiment to begin soon!

As for this blog, I have more ideas than I have time to implement them. Good things are coming. I promise. It may take another month for things to fully shake out and I have enough free time to implement them though. Stay tuned, my faithful readers! =P